Simulation of Virtual Reality and its Impact on Competitive State Anxiety and Level of Performance of Table Tennis Players

Mervat Deeb, Tawfeeq Albakry

Abstract


This study aimed at exploring the impact of using a training program which employs simulation of virtual reality on competitive state anxiety; and the level of performance of the table tennis players in Jordan and Saudi Arabia. The sample consisted of 10 players (age 1315 years); with five players purposefully selected from each country. The researchers administered the training program, using the immersive and nonimmersive virtual reality for 6 weeks 5 times a week. Competitive state anxiety inventory "CSAI-2" and a questionnaire for evaluating the performance in the "fore-hand drive" were used. The data were analyzed, using MannWhitney U test, Wilcoxon signed ranks test; and Chi square test. The results indicated that the program with simulation of virtual reality had a positive impact on the study parameters as the post measurement was significantly greater than the pre training measurement. In light of the results, the researchers recommended modern technological devices be used in sports psychology. Also, immersive simulation of virtual reality is recommended.

 


Keywords


Simulation, virtual reality, mental imagery, competitive state anxiety, fore-hand drive in table tennis.

Full Text:

PDF


DOI: http://dx.doi.org/10.24200/jeps.vol9iss2pp325-339

Refbacks

  • There are currently no refbacks.




Copyright (c) 2017 Mervat Deeb, Tawfeeq Albakry

JEPS 2017-CC BY-ND

This journal and its content is licensed under a Attribution-NoDerivatives 4.0 International.

Flag Counter